I'm starting off the year with a Battle report!
WAAAGH GorGak has drifted close to a Beaky protected world. Space Orks vs Space Wolves (..also from space!!!) This first encounter is a 1500 point game.
I wasn't sure what kind of list I wanted to take. Space Wolves..Could be trouble..
We planned to play a maelstrom mission. Those have been a good time so far. I expect I will need lots of trukks and movement in my list.
1500 points Orks
10 Shoota boys in trukk with nob, big shoota and Big choppa } 3 mobs = troop
6 burna boys in trukk 1 Mek } 2 mobs = elite
8 Tank Bustas in trukk 3 bomb squigs } 1 mob = Elite
12 Ard' Boys 1 Nob with power Klaw } 1 mob = Troop
16 Storm Boys 1 nob}1 mob = Fast Attack
Battle wagon 1 bog shoota } 1 vehicle = Heavy Support
Pain Boy } HQ
Big Mek, Mega armour, KFF, Kill Saw, Power Klaw, attack Squig , Finkkin Kap } war lord
Mek } Meat shield/HQ
Big Mek with Shock Attack Gun. } HQ
1500 points Space Wolves
Wolf Lord with Black Death and Helm of Durfast
Grey Hunters with Stormwolf
Grey Hunters with Rhino
Blood Claws with Rhino
Thunderwolf Cavpack
Game one. 1500 points Orks Vs Space Wolves
Mission # 4
Deployment Long table edges, standard deployment
**** This is a copy and paste style report from a FB Group I am in.
The Space Wolves Player posted the pictures and descriptions.
Format is picture, description, Ork comments, wolves comments.****
The Space wolves won the roll and decided to deploy second and go second.
My warlord traits from strategic let me seize easier and have night vision.
First turn night fight.
Orks deployed in there trukks mostly center. The Sag Mek on the second floor of a ruined? building so he could see the whole table
Storm boys deployed on the ground below him out of los.
The Space Wolves deployed in their rhinos which were used as a wall to cover the Thunder wolves from shooting.
His Storm wolf with transported unit was in reserves.
Table view
Ork Drployment
Ork Deployment
More Ork Deployment
Space Wolves deployment, a Grey Hunter and Blood Claw pack in Rhinos shielding a Thunderwolf Cav pack
Wolves Turn 1 (missed Ork turn 1. They advance, fast)
The two damaged Rhino's run interference on the Thunderwolves, who lose a member to the exploding Ork trukk
"Orks move up, and score two objectives in turn one and shoot at the rhinos. I was trying to set up my moves for turn two. The lead trukk wars wrecked/exploded and I had 4 models from that mob survive....Briefly."
Table view end of Turn 1
Turn 2, the Grey Hunter rhino goes down
The Grey Hunters disembark behind the Rhino
The Thunderwolves swing around to engage the Stormboyz while the Wolf Lord on the Stormwolf arrives
The Thunderwolves wipe out the Stormboyz but lose the thunder hammer toting Thunderwolf.
The Stormwolf opens its meltas on two Ork trukks, failed to destroy any of the targets
The Big Mek and Ard Boyz move to engage the hovering Stormwolf
"The Mek Boss was so busy drooling over those engines that it never occurred to him that his doom might be riding inside...."
The Ork with the Zzap gun teleports himself into combat with the Blood Claw's Rhino
"This was...unexpected. The big Mek was not ready to fight a rhino. "
" well, i dont remember him fighting it, maybe more like flailing ineffectively at it"
The Ork Big Mek and Ard Boy Nob destroy the Stormwolf
"Model position is everything."
" i've learned that the hard way"
the Wolf Lord and Grey Hunter pack engage the Orks who destroyed their ride
"Combat did not go as planned."
The Blood Claws take 8 wounds from the Burna Boyz but deny the Orks objective 1
" The burna Boys did really good..Briefly."
" yea, i think your Burnas killed around 15+ Wolves with their templates"
A Grey Hunter pack moves to support the Blood Claws in denying the Orks objective 1
"still muckin about trying for that objective."
"dont worry, i've seen the future. Most of the Wolves will be removed as causalities."
The Thundwolf pack leader and Grey Hunters move to engage the Ork Trukk boyz, but the GH fail to make it in. The lone Thunderwolf purges his foe
" At this point the Thunder wolve was on his last wound. I thought for sure the Over watch would get him. in the end he had to make maybe 3 or 4 saves through the assault and passed them all."
" one wound left means it's Saga time!"
the center of the table, where Ork trukks are continually denied Objective 1
"I spent way too much time muckin about trying to get that objective."
"yea, it was ridiculous how much we both spent over the single objective"
the Burna boyz burninate the Grey Hunters, killing all but 4
The Burna boyz engage the 4 last Grey Hunters for control of objective 1
Another move of trukk boyz moves to engage the Grey Hunters holding Objective 1
The Thunderwolf pack leader destroys the Ork trukk holding the objective
"The good news was that the trukk was empty."
"Yep"
The last 2 Grey Hunters survive combat as the last surviving Blood Claw charges in and bails them out
The Wolf Lord charges the Battle Wagon, with Black Death removing 2 hull points
"Wolf Lord Killy Mc' chop Chop.."
"while he has been instrumental, he has yet to chop up anything of real note"
The Wolf Lord charges over the wrecked trukk to purge the Orks holding objective 6
"The Tank Bustas did hit and wound with over watch...but the wolf lord has a 2+ save. well getum next time!"
"Keep telling yourself that"
"it's called positive reinforcement. or..Happy thoughts."
The last Blood Claw holds objective 1 and takes the last hull point off the truck with a thrown grenade
"That little Blood Claw had a roller coaster of a day."
"yep, i think his biggest achievements were all shooting attacks"
"He killed a ton of burna boys too!"
"meh, the way they were rolling in CC the GH were safer in combat"
"Ya, my dice were turning off about then."
the end of the game. The Thunderwolf pack leader finishes off the battle wagon while getting line breaker,the Grey Hunter pack moves to take Objective 3, and the last of the Orks are wiped from the table.
Final Score of 16 to 6 Space Wolves win!
"
I think I could have scored two more points but I didn't realize it during the game. 1, Line Breaker. That would have been the easy point to get. 2, Kill that TWC guy..who had one wound left (for..3 turns?) I needed to quit trying for that objective and move bottom left of this picture..two turns earlier. This wouldn't stop the Space Wolves from still having such a high score but I'd have been up two points if I had pulled it off. The trukks mobility would have let me at least get line breaker. The TWC guy.. Killing him would have taken a lot of luck. My dice weren't very good later in the game. I had a blast!"
" yea, im still surprised you didnt achieve Line Breaker. but the 10 armor mean even standard marines can pose a threat to them.
i think that TWC was making up for the piss poor way the first TWC died. i mean, who dies to an exploding tank?!"
"Really the only unit that didn't do enough was the Storm Boys. they could have done more as a small 5 man mob just trying for objectives.Might do that in smaller games to stick in another trukk full of guys.
Thank you for reading! I hope it was enjoyable...if not short!
I don't mind the loss at all we hashed out some rules and had a fun match. We are both looking forward to our next game.
More Mayhem to come!